REC

Real-time Engine Capture

Capture Unreal Engine.
Without dropping a frame.

A high-performance Unreal Engine plugin that records viewports and windows straight to disk — or streams live over RTMP and SRT. Low-overhead capture, in-editor and in-game, with a footprint so light you'll forget it's running.

Core Edition · Free · Unreal Engine · Windows

What is REC

Built by UE pros.
Battle-tested for production.

REC – Core Edition is the free, fully-featured base tier of REC — a high-performance Unreal Engine plugin for recording viewports and windows directly to disk or streaming. It's an effortless, low-overhead capture solution for both in-editor and in-game capture, up to 2K.

A capture pipeline designed for real workflows: zero extra fluff, zero dropped frames — just reliable, maximum-quality capture directly inside Unreal Engine.

Super powers

Everything you need to capture Unreal

Low-latency viewport capture

Record the editor Viewport or Window straight to disk in real time, through a lean, low-overhead pipeline.

RTMP & SRT streaming

Go live straight from Unreal over RTMP (YouTube, Twitch) and SRT — no capture card, no post-conversion.

Capture UI + full Blueprint access

A dedicated capture settings panel, plus full Blueprint access to drive every capture from your project.

Bring your own FFmpeg

No black-box encoding — point REC at your own FFmpeg build for full control over the capture pipeline.

In-editor & in-game, up to 2K

Capture the editor or the running game — Viewport or Window — at up to 2K in the free Core Edition.

Capture any region

Record the full Viewport or Window, or lock to a defined region — you decide exactly what lands on disk.

Built for

Made for the people pushing Unreal

Professional Unreal studios

Dependable capture across production and virtual-production pipelines.

Technical artists & UE developers

Drop-in capture for testing, iteration, and sharing works-in-progress.

Live events & broadcast teams

Broadcast-ready output over SRT and RTMP — straight out, no post-conversion.

Streamers & creators

Clean capture straight from Unreal — no extra rig, no capture card.

Coming soon · REC-Pro

More power on the way

We're building REC-Pro with external mic & webcam capture, packaged-build support so you can extend REC into your shipped game, 4K capture, and more.

REC is in active development — feature availability may vary by release. Check the changelog for the latest.